🎯

Learning Goal

‹2 of 3 in this cluster›

Use probabilities to make fair decisions

Start lessonBegins with Fairness and physical devices · Slides

Teacher tools for this standard

Lesson Plan · Guided Notes · Exit Ticket · Re-teach · Homework

HSS.MD.B.6

**HSS.MD.B.6**: (+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).

Show more

HSS.MD.B.6: (+) Use probabilities to make fair decisions (e.g., drawing by lots, using a random number generator).

What you'll learn

  1. Define a fair decision procedure as one that gives each option or person an equal probability
  2. Design a fair procedure using a physical device (coin, die, drawing lots) for a given number of choices
  3. Design a fair procedure using a random number generator, mapping its output to the choices without bias
  4. Detect and fix unfair procedures, including unequal-probability mappings
  5. Handle the case where the number of choices does not divide the device's outcomes evenly, using a divisible range or rejection sampling, and verify each choice has probability 1/k

Slides

Step through the lesson, or watch it as a narrated video • 2 slide decks

1

Fairness and physical devices

✓ Start here
Watch as video
2

Random generators and rejection sampling

Watch as video

Practice

Try it on your own

Was this lesson helpful?
Report a problem with this page